Flipbook Player for Unreal

I finished the first “usable” version. If you want to give it a try, I’ll host it for a couple days on GDrive: https://drive.google.com/file/d/1YbgnMnxIJoaYPD-7NX5STbTRhgYwwHta/view?usp=sharing
Of course you can keep it later, just please share your thoughts and ideas :slightly_smiling_face:

Update since the last time:

  • Added tabs: up to 4 textures, each with its own settings (thx @Lush)
  • Configurable background. Translucent and additive blend modes (thx @Ludvig)
  • 3x3 tiling option, e.g. for water textures
  • Switching between frame blending and integer frames (thx @Bruno)
  • Markers showing start/end of frame range on the atlas
  • Cleaner UI, with collapisble panels

To load a texture, select it in the Content Browser, then use this little arrow
obraz



from RSSMix.com Mix ID 8320141 http://bit.ly/2N5EFqA

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